Maxine’s Column: Interesting Developments for Comics and Animation!

I’ve been taking a vacation from writing for the Blog, but this news is too important to the animation and comic book industry, and I wanted to share it with all of you. I found it on the Huffington Post.

Published: June 30, 2008

LOS ANGELES — Google is experimenting with a new method of distributing original material on the Web, and some Hollywood film financiers are betting millions that the company will succeed.

 

 

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Seth MacFarlane, the 34-year-old creator of “Family Guy.”

In September, Seth MacFarlane, creator of “Family Guy” on television, will unveil a carefully guarded new project called “Seth MacFarlane’s Cavalcade of Cartoon Comedy.” Unlike “Family Guy,” which is broadcast on Fox, this animation series will appear exclusively on the Internet.

The innovative part involves the distribution plan. Google will syndicate the program using its AdSense advertising system to thousands of Web sites that are predetermined to be gathering spots for Mr. MacFarlane’s target audience, typically young men. Instead of placing a static ad on a Web page, Google will place a “Cavalcade” video clip.

Advertising will be incorporated into the clips in varying ways. In some cases, there will be “preroll” ads, which ask viewers to sit through a TV-style commercial before getting to the video. Some advertisers may opt for a banner to be placed at the bottom of the video clip or a simple “brought to you by” note at the beginning.

Mr. MacFarlane, who will receive a percentage of the ad revenue, has created a stable of new characters to star in the series, which will be served up in 50 two-minute episodes.

In an interview, he described the installments as “animated versions of the one-frame cartoons you might see in The New Yorker, only edgier.”

For a more substantial fee, Mr. MacFarlane has been working with advertisers to animate original commercials that will run with “Cavalcade.” Google and Mr. MacFarlane would not reveal any of the advertisers, but the two said that several deals are among the largest ever landed by AdSense, which went into business in 2003.

Google, which calls the distribution service the Google Content Network, until now has only dabbled in distributing original content. In May, it announced a deal with The Washington Post to distribute real estate listings from the newspaper’s Web site in a similar manner.

But the partnership with Mr. MacFarlane represents a bold step into the distribution business, one that, if successful, will surely send shock waves through the entertainment business. “Cavalcade” is not only from a high-profile Hollywood talent, but also carries a multimillion-dollar production price tag, by far the largest amount spent on original Internet content to date.

“We feel that we have recreated the mass media,” said Kim Malone Scott, director of sales and operations for AdSense.

Until now, budgets for original Webisodes have peaked in the low six figures because creators have not been able to figure out a business model that allows for higher spending. Either advertisers have not wanted to pay, or it has been too difficult to attract a large enough audience to support the cost of television or movie-quality work.

But Media Rights Capital, a boutique production company that has the ability to invest about $400 million a year in movies, television and Internet episodes, thinks it has figured out a sustainable business model with the Google Content Network. Every time someone clicks on one of the syndicated videos, the associated advertiser pays a fee, with shares going to Mr. MacFarlane, Media Rights, Google and the Web site that generated the click.

“We believe the revenue could be formidable,” said Karl Austen, a lawyer who worked on the deal. “What is exciting is that this is a way to monetize the Internet immediately. Instead of creating a Web site and hoping Seth’s fans find it, we are going to push the content to where people are already at.”

Media Rights sells the advertising inventory. Asif Satchu, the company’s co-chief executive, would not reveal how much advertisers were being asked to pay, except to say that it is “significantly higher” than if they were placing the same ad via AdSense.

Hollywood’s powerful Endeavor talent agency helped shepherd Mr. MacFarlane through the negotiations, which started during a recent gap in the animator’s contract with 20th Century Fox. Mr. MacFarlane said he wanted to take a stab at an original Internet program because he was feeling constrained by the “taste police,” a k a the Federal Communications Commission.

Sitting in his office wearing jeans and a white T-shirt, Mr. MacFarlane described feeling stifled as a comedian by an F.C.C. crackdown in recent years on what it views as unsuitable language and situations on television. Mr. MacFarlane said he believed that the public’s appetite for raunchy humor and coarse language was only expanding and that television networks like Fox were having a harder time capturing viewers in part because they had to tread carefully or risk fines.

“I just felt I could be a lot more honest on the Internet,” he said.

Mr. MacFarlane started the project on the assumption that he would do 20-minute television episodes and break them into segments to dole out online.

“But that seemed a little odd and a little pointless,” he said. “Why wouldn’t you just release the whole thing at once?”

Google executives also provided him with stacks of data showing how people interact with Web video, including how long the average user will watch before clicking on something new. That prompted Mr. MacFarlane to scrap his original project and rebuild the idea from the ground up.

Each installment is different, but a typical one is titled “Mad Cow Disease.” The clip, which is 38 seconds long, opens with a news anchor reporting on an outbreak of mad cow disease in a dry fashion, detailing the debilitating effects of eating tainted beef. The clip cuts to a shocked male and female cow seated in a tidy kitchen with giant steaks on their plates.

For Mr. MacFarlane, 34, the venture is more than just adding to his already sizable fortune. (His new multiyear contract with Fox, signed this spring, is valued at nine figures.) One goal is to use the venture as a testing ground for new material and a way to ignite attention. At the very least, “Cavalcade” will become a DVD, but the hope is that part of the series will click with audiences and perhaps lead to television or even animated movie projects.

Indeed, in a watch-what-you-want, when-you-want world, the standard processes of rolling out new television programs are breaking down. Even a decade ago, putting a new show on a network schedule would assure that it would be exposed to most of the country; people would either respond or they wouldn’t. Today, with television ratings in particular dwindling, creators like Mr. MacFarlane have to find new ways to introduce new material.

Nobody knows how content can catch fire in unexpected ways more than Mr. MacFarlane. In 2002, “Family Guy” was canceled for poor ratings after running for three seasons. But the irreverent series continued to make new fans through DVD sales. In 2005, Fox reversed itself, citing strong DVD sales, and “Family Guy” has gone on to be one of the biggest comedy hits on television.

(Note: for many years there was no market for shorts. Now there’s a market for short shorts….)

 

 

 

 

 

 

 

 

 

   
 


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Photoshop CS3 for Beginners

Photoshop for Beginners: Starts October 7, 2008

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Flash Professional CS3

Flash Professional CS3 : Starting Wednesday, October 1, 2008

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Workshop Index - Summer/Fall 2008

SUMMER LEARN TO DRAW 2008

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CHARACTER MAQUETTE BUILDING FOR ANIMATION AND VIDEO GAMES

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INTRODUCTION TO CLASSICAL ANIMATION

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MAYA - 3D FILM PRODUCTION

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CARTOONING: PART 1

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CARTOONING: PART 2

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FLASH - PROFESSIONAL CS3 Starts July 14

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Extreme FIGURE DRAWING

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Comic Book Boot Camp

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FLASH - PROFESSIONAL CS3 Start Oct. 1.08

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Photoshop - Beginners CS3 Start Oct. 7.08

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Graduation Night @ Max the Mutt Animation School.

Max the Mutt Animation Graduates Class of 2008

School Directors Tina Seemann (left) and Maxine Schacker (right) were pleased to grant Diplomas to the following students:

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Andreas Anler
I am from Sweden. I arrived in Canada in 2005 to study at Max the Mutt. I’ve always loved animation and drawing for as long as I can remember. Before I came to Canada I studied at a small art school in Stockholm and before that I played around with some of the 3D software. Finally getting to be in a place where people are as passionate about art as me has been fantastic.

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Rebecca Arnold
I grew up in Kitchener-Waterloo. After a few years in the service industry I came to Toronto. I was walking up Spadina Avenue when I discovered Max the Mutt Animation School. I decided to pop in and see what the school was about when I met Maxine Schacker. She really inspired me so I decided to get some formal training in the animation field. After graduation in May I am thankful for the experiences I have gained at the school and what I have learned about myself along the way.

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Thomas Deak
Since I was young, I loved to draw. I never considered it a career but only a hobby. My high school art teacher introduced me to Max The Mutt. Now I am a graduate, looking to be a successful full time animator. I start my internship at 9-Story Production Company next week!

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Raechel Dickey
I was born in Toronto and raised in London, Ontario. After High School I came to Toronto where I discovered Max the Mutt Animation School. I learned more in my first four months here than all my high school years. I won a partial scholarship for my 3rd year studies and I am looking forward to returning for the 4th year MAYA program in the fall.

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Matthew DilLallo
I took several art classes at Sheridan College and I became interested in animation. I decided to enroll in Max the Mutt Animation School because of their strong ties to the industry and the caliber of work produced by their 3rd year students. I’m particularly interested in character design and Flash Animation.


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Ian Haines
I grew up in Cambridge, Ontario. Ever since I could remember I loved to draw. Watching cartoons and reading comic books, I would try to draw characters that captured my imagination, like He-Man and Marvel comic characters. I took a tour of Max the Mutt and immediately I knew it was the place. Three years have passed and I’ve gained a great deal of skill and knowledge and have made life long friends. I am working as an intern for Big Soul Productions for the summer and returning in the Fall for his 4th year in 3D Computer Animation and Production.


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Lindsey Herrmann
I was raised in the suburbs of Detroit. Shortly after high school, I became involved in artistic classes and contests at the local college. After realizing that these courses weren’t challenging enough, I searched for a school that would provide me with the discipline and skills that I longed for. I found that Max the Mutt Animation School of Toronto was the place for me. Now, after completing the three-year program, I have the knowledge, and a solid portfolio which gives me the confidence I need to enter the animation industry.
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Jesse Jind
I recently graduated from Max the Mutt Animation School’s Classical Animation Diploma program. Prior to that I received my honours BA from McMaster University. After working in the automotive industry for two years I decided to go back to school to pursue a career I was truly passionate about. Having now attended a university and a private college I gained a great appreciation for the level of personal attention a career college can offer. Over the summers I have also interned at several studios where I utilized the skills and professional
attitude I gained from Max the Mutt in a real production environment.

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Industry Night @ Max the Mutt Animation School Toronto.

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Steven Seres, Raechel Dickey, Isaac Yakabuskie and Elizabeth Romo Marcos.

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Maxine Schacker -Director of Max the Mutt Animation School.

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Maxine’s Column: How To Get The Most Out of Your Education

When you walk into the classroom, the instructor is the Director. He or she can’t teach you if you resist direction, and you can’t find out how much value there is in what you are being asked to do without first fully engaging with the process and following directions to the best of your ability.

This requires trust. It also requires putting ego aside and assuming that the people who are instructing have something to share with you. It can be difficult to come out of high school, where many of you were the “school artist,” and suddenly be surrounded by people who had the same reputation. Because so few schools teach “visual language” and because so few students today seem really familiar with the great artists and illustrators of the past, there is also the shock of discovering that you really know very little about the craft of drawing and painting.

This doesn’t reflect at all on your potential. We are not born knowing these things anymore than a ballet dancer is born with turnout. We learn them. We practice. We redo things. We learn from the great artists of the past, from our classes, from practice and observation and the passion to develop ourselves. We have faith that over time we will improve, and we work hard to retain humility and the desire to keep learning all the days of our lives.

As a student I was inspired by an anecdote about Renoir’s last day. It is said that he painted in the morning, ate lunch, and said as he went to take a nap, “Today I learned something!” Renoir was in his eighties, and he didn’t awaken from that nap.

Next week I’ll write more about important “habits of mind” that make people successful, both as students and professionals.

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Comic Book Boot Camp - PART 1 with Ty Templeton

Comic Book Boot Camp - Part 1 with Ty Templeton starts September 24, 2008 (evenings)

Max Instructor Ty Templeton

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News From ‘07 Graduate, Yue Jing Zhang !

Carla Drmay tries to keep in touch with graduates. With this news from Yue Jing we can now confirm that ALL ‘07 grads are working in the animation industry, with the exception of Bingu Ratnapala, who returned to The Arab Emirates to take an advanced course in MAYA !

“I am working in Montreal right now, is a small studio call Blindferret
Entertainment. been here 5 months already, is a fun place, I mostly doing
clean-up, sometime also color and inbetween, i think is a great place to
start and to learn. and i like that we are doing full animation with toon
boom in a pretty traditional way. i think there is an article about our
studio in the latest issue of toonboom newsletter. if you want to know more
about you can find it in the toonboom website.
thank you for supporting us. is great to hear form school and the industry
news. and i will check this email account more often.
yue jing

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A Letter from Daniel Tynan

Daniel Tynan was at Max the Mutt for four years and completed both the three year Diploma in Classical and Computer Animation. And the Advanced Diploma in 3D Computer Animation and Production. Dan has great team spirit and found work as a 2d computer animator with 9 Story Entertainment almost immediately after graduation. By coincidence, I recently spoke with Tia Menich, production Manager and head of recruitment for 9 Story, who spoke about how much they miss Daniel! However, Dan wanted 3D experience and the offer from China was too good to turn down. The following is an email we recently received.

Hi Maxine,

Yes I’m still in China. I’ve been here since November. However because of the Olympics the VISA restrictions are increasing and it is looking like I may have to return to Canada when my current VISA expires in July.

I was in a position here where I had to really learn MAYA in detail and fast because they wanted me to train their staff. Currently I am still doing staff training as the company here increases in size in preparation for a TV series they will be doing based on a famous Chinese novel. “Journey To the West”.

Things are always changing and uncertain in china so I don’t know how long I will stay with this company. Seems their production is still a long way off and I am anxious to work in production again. This weekend I am taking a 12 hour overnight train to a city called Suzhou near Shanghai…. there is a company in Suzhou that is interested in interviewing me as they are looking for an English speaking animation director for their Flash TV series. It is a project for a European client. I’m not sure if I really want to go back to working in Flash animation because I really enjoy the learning curve and challenge of working in 3D. However I will go there and check out the city and company. China has a lot of very very good artists. So they are strong in concept art and character modeling and designs, but I still find the animation here is a weak point. Perhaps because people are working on rushed schedules.

Thanks for your concern. and I will be sure to visit the school again next time I am in Toronto.

Take care, Daniel

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