Character Maquette Building For Animation and Video Games with Steve Millard
Character Maquette Building For Animation and Video Games: with Steve Millard
Starts July 12, 2010

In this first class, we will develop your design, draw it from different angles, and create the pose that will be constructed as the maquette.
A maquette is a three-dimensional sculpture made from a drawn character design. In this course students will learn how to build a character maquette based on their own original designs.




Steve Millard worked in the animation industry both for Disney and Nelvana, where he was a character designer
Most recently he has been teaching Life Drawing, Anatomy, Character and Background Design while focusing on his painting which has been recently exhibited in Toronto and Oakville.
Date:Â Â July 12-23, 2010
Time: 6:30 p.m. - 9:30 p.m. (weekday evenings)
Limited to 15
Cost: $400.00Â + tax
Contact: Carla Drmay, Max The Mutt Animation School 952 Queen Street West, Suite 300 Toronto, M6J 1G8Tel: (416) 703-6877 / Toll Free 877-486-MUTT Fax: (416) 703-3930 Email: cdrmay@maxthemutt.com


























Fernando said,
January 20, 2009 @ 10:54 pm
I took this workshop back in 2008 and can say it was awesome! Steve is an really nice guy and is the kind of teacher that can really make you understand what he is saying.
One nice tip is to come up with your character design before taking the workshop to save you some time
Jansen David said,
February 11, 2009 @ 8:54 pm
I’m interested in taking this course.
maxthemutt said,
February 12, 2009 @ 11:26 am
David excellent. Please contact me at your convenience. Carla 416-703-6877 x223