Diploma Programs

Why Do Animation Students Need Year Four?

Max the Mutt is retooling the animation program to put more emphasis on acting, storytelling, and character animation. In fact we will specialize in character animation. The culmination of this, is the fourth year: students not only deepen their knowledge of Maya, they work under a professional director on a real film project in which they are the animators.

In today’s world knowledge of 3D, married to a solid drawing and classical background and good timing and acting, will get good jobs for animators. in addition to the plethora of video game companies that will be looking for animators, we now have Pixar in Vancouver, and Starz in Toronto. The following article will be of interest to all current and incoming animation students.

Starz Canuck studio puts US$11.3 million in financing in place

by: Nov 24, 2009

Fresh from receiving a US$21.7 million cash infusion from the government of Canadian province Ontario, Starz Animation Toronto has secured a US$11.3-million deal with the Royal Bank of Canada to interim finance local tax breaks on behalf of Hollywood clients.

The five-year deal will enable the Toronto studio to pass savings onto studios and indie producers that sub-contract their computer animation to Starz Animation, which opened in 2007 and has since completed five animated features, including this year’s 9 for Focus Features and Tim Burton.

“In an environment where the ability to gain access to credit has been constricted, we’re able to reduce [Hollywood's] cash requirements,” said Jeff Young, VP of finance and business development at Starz.

The loonie may be surging in value compared to the US dollar, but Starz Animation studio head David Steinberg said producers can still secure up to 45% in immediate production cost saving on a typical US$18.9-million animated feature by tapping the federal and Ontario film tax credit and the province’s digital animation tax credit — and banking the refunds with the RBC.

The Toronto studio, now employing around 300 CGI artists, is currently at work on Gnomeo & Juliet, an animated feature for Miramax Films and Elton John’s Rocket Pictures, and the CBS Christmas special Yes Virginia, set to air Dec. 11.

On the proprietary side, Starz has acquired the original screenplay Q from Toy Story writers Alec Sokolow and Joel Cohen, who will produce the animated feature about marionettes in New York’s Central Park who escape from their theater to embark on a fantastical adventure.

Steinberg explained the studio has an incentive to keep work flowing through the Toronto studio. The recent deal with the Ontario government to retain local high tech jobs in the province pays Starz Animation fees based on how many employees it has at work in front of its computers over the next five years.

“It’s an investment strategy that incentive-izes us to bring the jobs here,” Steinberg said.

The studio head added Starz is in talks with potential new investors or partners on future film and TV co-productions.

“The RBC deal is a sign of confidence of investment in this studio,” Steinberg said.

From Playback Online

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Alexander Ahilov Joins Max the Mutt Concept Art Faculty!

We are happy to announce that Alex Ahilov will teach a major Max the Mutt  Concept Art course,  “Advanced Environment Design and Painting in Photoshop. “  Alex was a senior level designer, environment artist and concept artist at Pseudo Interactive, and is currently Senior Layout Artist and Concept Designer at Digital Extremes where he is currently working on Bioshock 2 Multiplayer.

Alex is also an exhibiting artist. He received his education at The Academy of fine Arts in Sofia,  Bulgaria.

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2009: First Semester Faculty

Our “faculty” page needs updating! Bios for new faculty members will be available very soon. Please bear with us: we are short staffed and very busy. I have placed an asterisk besides new faculty names.

Fall 2009 Semester - List of Instructors

Program: Classical and Computer Animation Basics

Year 1

Beginning Life Drawing - Jock MacRae

Principles of Drawing - Vivian Felsen

Perspective & Structural Drawing - Bojan Redzic and Jelena Sisic

Representational Painting - Trudy Binder

History of Animation- Maury Whyte

Design & Composition - Jock MacRae, Scott Cameron
Year 2

Intermediate Life Drawing - Ed Shawcross

Cartooning for Animation - Tina Seemann

Layout for Animation - Bojan Redzic

Introduction to Storyboarding - Maury Whyte

*Cleanup & Inbetweening -Phillip Street

Background Painting - Jelena Sisic

Digital Editing Basics (non diploma) - Niall Dowdell
Flash (non diploma) - Bojan Redzic

Year 3

*Advanced Life Drawing - Geordie Millar

Drawing Hands & Feet - Steve Millard

*Animation Basics 3 - James Miko

*Animal Drawing - Maureen Shelleau

Character Design - Steve Millard

Digital background Painting, 2 week intensive - Knud Skov

Fall 2009 Semester - List of Instructors
Program: Illustration for Sequential Arts

Year 1

Beginning Life Drawing - Nina Bunjevac

Principles of Drawing - Vivian Felsen & Steve Millard

Perspective & Structural Drawing - Bojan Redzic

Representational Painting - Trudy Binder

Design & Composition - Jock MacRae, Scott Cameron

Year 2

Intermediate Life Drawing - Ed Shawcross

Cartooning for Comics 1 - Tina Seemann

Comic Book Layout and Composition - Kent Burles

Inking 1 - Bojan Redzic

Drawing Background, Props and Structures for Comics - Dave Ross

*Cinematic Storytelling and Story Development ( 2 week intensive) - Ken Steacy

History of Sequential Art - Kent Burles

Drawing Heads & Features - Steve Millard

Year 3

Advanced Life Drawing - Ed Shawcross

Drawing Hands & Feet - Steve Millard

Character Design for Comics & Graphic Novels - Bojan Redzic

Advanced Page Composition and Penciling - Dave Ross

Computer Coloring & Lettering - Jock MacRae

*Illustration for Children’s Books Part 1 - Dusan Petricic

*Animal Drawing - Maureen Shelleau

Fall 2009 Semester - List of Instructors
Program: Concept Art

Year 1

Beginning Life Drawing - Ed Shawcross

Principles of Drawing - Vivian Felsen

Perspective 1 - Dimitri Kostic

Representational Painting - Trudy Binder

Design & Composition - Jock MacRae

Structural Drawing - Dave Ross

History of Animation - Maury Whyte

Year 2

Intermediate Life Drawing - Ed Shawcross

Introduction to Concept Art - Don Gauthier

Environment Visualization - Sasa Radosavcevic

Understanding Basic Animation - Bojan Redzic

Cartooning 1 - Tina Seemann

Drawing Props & Structures (2 week intensive) - Bojan Redzic

Background Painting - Jelena Sisic

Digital Background Painting - Jelena Sisic

Year 3

Digital Background Painting (2 week intensive) - Knud Skov

*Environment Visualization (2 week intensive) - Sasa Radosavcevic

*Advanced Life Drawing - Geordie Millar

*Portrait Painting in Oil - Gregory Furmanczyk

Drawing Hands & Feet - Steve Millard

Understanding Basic Animation - Bojan Redzic

*Advanced Environment Design & Painting in Photoshop - Paul Cieniuch

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Max the Mutt: The School for Concept Art, Sequential Arts & Animation

We were one of the first, if not the first, schools to offer an in-depth program dedicated to Concept Art.  The general level of work produced at the school by Max the Mutt Concept Art students is very high, and very prolific! If you can’t make it to the school to see the year end show,  when the new web galleries are finally live (sometime in the middle of July)  you’ll get to see the work produced by first and second year CA students.  Please let me know if you agree with me about the quality of work produced during the ‘08-’09 academic year.

I was also very happy to see the Illustration for Sequential Arts year two work. These second year Max the Mutt Comics and Graphic Novels students are a very dedicated, hard working group and produced impressive work!

I’ll be writing soon about some of the amazing new instructors joining us this year. They are interested in teaching at Max the Mutt because of the quality of work on exhibit.

It was easy to go to my studio today and concentrate on nothing but my own painting! I am feeling so good about the way things are going.

I haven’t mentioned animation, and I should have. Steve Sayer and Steve Barnes really are a dynamic duo!  you can see them on the grduation/ industry evening video. The 3D work is outstanding, and I’m sure the group film, as well as several of the year 3  Toon Boom films, will be contenders for awards.

Max the Mutt is definitely the school for Concept Art, Illustration for Sequential Arts, and, of course, Animation!

Have a good summer everyone!

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