Classical and Computer Animation Programs, Diplomas and Degrees
In any art form what matters is what you have absorbed during your education, what you understand deeply enough to give you the resources to use your past experiences to meet the new challenges you face. For hopeful animators this includes a deep understanding of animation basics. There never will be a better way to do this than studying classical animation first.
What I like about programs outside the academic system is their ability to be professional schools, to dedicate all the student’s time to hands on courses. I’m old enough to remember when if you wanted to be a fine artist you went to art school, if you wanted to be a classical musician you went to music school, if you wanted to be a dancer you studied at one of the schools associated with a dance company. If you wanted to be an animator, once you had art skills you’d get hired and be trained on the job by an animation company.
With the advent of computer animation, there is simply so much for the student to absorb that I’m hard pressed to understand how a degree program can do it in less then six years. I’ve been watching as Tina, in consultation with some top retired animators and animation teachers, has redesigned Max the Mutt’s animation program to enable students to start animating sooner, concentrate more on character animation, and take those skills into 2D and 3D computer animation. Even with all of our curriculum directed towards the career the student is aiming for, we find ourselves short of time (which is why year 4 has become so essential).
The big news at Max the Mutt is that for the first time the year one students, in addition to their Visual Arts Literacy courses, are taking Intro to Animation and are having a great experience in that course. We are also working to introduce 3D animation earlier to those students who have committed to the Advanced Diploma. The plan is to offer them 3D workshops in years 2 and 3 so that they’ll walk in to the Advanced Diploma program already familiar with Maya.
Our current year 1 students are the first students who will experience the new animation program in its entirety. However, Tina has been offering summer animation workshops, and this year students will also be able to submit work for review through Concept Share, so current year 2 students will also get additional training. Those going on to year 4 will take a 3D workshop during year 3 to give them preparation.
Any art form takes practice, practice, practice. One needs first to understand the principles, but that’s a long way from being able to use those principles well. Animating is no different than any other art. It takes passion, dedication and lots of hard work to develop as an artist.
It also takes passion and dedication to work to keep Max the Mutt, in the face of all obstacles, as good as it can be!
Hats off to all our hardworking students, staff and instructors. The dream lives on.











